
APEX Singularity
A downloadable CY_Borg heist mission
Messages[a job offer]; Heist[assisted by a mysterious hacker crew]; Choices[treachery?]; Consequences[...];
A CY_BORG one-shot heist
First, you PVNKS infiltrate a shady research facility protected by a powerful AI. Tough job, as usual, but this time you've got a little help——and expect a decent reward.
Then what? Do you deliver the prize to your employers, or take up any of the alternative offers you've received? Time's ticking, punk...
How greedy are you? What are you willing to betray? Who can you trust?
- 20 pages, fully-linked PDF with interactive features focusing on ease of use.
- Original mechanics simulating the remote assistance by the PCs' employers: provide unique gameplay options during the heist, and directly impact the rest of the game.
- Conflicting personal objectives leading to choices, and consequences.
- Extensive Toolkit containing aids for the GM and the players alike, usable in-person or for remote play: tracking sheets, cheat sheets, visual aids, VTT assets, and more...
- 4-6 hours of play.
Print version on Lulu
A [print-on-demand version] is available on Lulu!
If you buy the physical book, contact me to receive a free download key for the digital version.
Third-party statement
Updated | 28 days ago |
Status | Released |
Category | Physical game |
Author | Hexagnome |
Tags | Cyberpunk, cy_borg, tabletop-role-playing-game, Tabletop role-playing game |
Purchase
In order to download this CY_Borg heist mission you must purchase it at or above the minimum price of $3.29 USD. You will get access to the following files:
Comments
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I recently purchased a copy of Apex Singularity from Lulu, and I couldn't be more pleased. This densely-written heist perfectly captures the essence of cyberpunk and pushes the boundaries of CY_BORG with an innovative system in which the infiltrating PCs request outside help from hackers. It's also filled with thematically-appropriate double-dealing and potential intra-party backstabbing. Perhaps best of all, I have no idea where my players will take this thing. Hexagnome provided me with a digital copy since I bought physical, and the digital includes some innovative player aids that should make running it easier. If a player gets screwed over by a mate, remember: "It's just business, baby..."
Thanks for your kind words! I've playtested this 3 times, and every time the party's dynamics and endings were wildly different! Even when the party sticked together, they had choices to consider that inspired great gameplay :)